Fairy Tail: Mages of Destiny

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A non-canon fourm based off of the popular anime Fairy Tail

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    Sanako's Magic

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    Sanako

    Posts : 12
    Join date : 2013-06-18

    Sanako's Magic

    Post by Sanako on Wed Jun 19, 2013 10:03 am

    Kitsune Physiology
    Type: Caster
    Element/aspect: Spiritual energy
    Stats:
    -Strength: 8
    -Endurance: 6
    -Speed: 9
    -Agility: 8
    -Stealth: 4
    Description: A kitsune is a fox. Story's tell about fox spirits with different powers living among the humans to gain enough knowledge to get their true form/power. They hide their true identity with shifting into a human form. Having this power gives you acces to the powers of this so called kitsune or basically makes you one. This magic can be show as a lot of different forms and elements. For Sakano it is a spiritual energy. This magic can not be learned. its something you get born with. Most people having this magic don't even know they have this power. Its a power thats unlocked after going though an very emotional event. 

    Strengths: This magic has spells that show other elements but due to what this magic really is dragon slayers and god slayers can not eat it as it is not really that element itself (unless they eat spiritual energy). This magic also gives everything a fox is goot at such a good hearing and smell. It is strong against a lot of elemental magic's.
    Weaknesses: This magic is weak against similar magic's of spiritual energy. Water is also a weak point as that makes the energy of the user vanish. Another weakness is everything that has to do with a dog. Yes dogs, this are the greatest enemy's of foxes and having this powers makes you weak for them.

    Abilities:
    - Shapeshift: Having this magic makes the user able to shapeshift some parts of them into a fox. They can get fox ears and a fox tail. Also sharp teeth and nails. Also their eye color can change to black or red. Red for being angry and black for normal.
    - Increased senses: Users of this magic have increased sense of smell and hearing just as a fox. They are capable of tracking people through smell and have better hearing than most.

    D-Rank spells:
    Tadayou
    Rank: D rank
    Mana Cost: 25
    Type: N/A
    Pre-requisites: Needs to focus on using this spell for a bit.
    Description: Makes the user able to float in the air just like a spirit. They are able to float trough things such as walls. Can not float trough living beings or things having magical power in them (made by magic).
    Duration 2 posts
    cooldown 3 posts

    Seishin-on
    Rank: D rank
    Mana Cost: 25
    Type: Fire
    Pre-requisites: Open their mouth and scream.
    Description: A loud scary ghost scream comes from the user making the air shake and your ears hurt. It can confuse someone or make them have less hearing for 1 post.
    Duration Instant
    cooldown 2 post

    Seishin-tekina dageki
    Rank: D rank
    Mana Cost: 25
    Type: Spiritual energy
    Pre-requisites: Opening hand and pointing it at the enemy.
    Description: An (almost. you can see a light red-ish energy) invisibly beam of energy is shot from the hand and can push you away. This energy is hot and can leave burn marks. 
    Duration instant
    cooldown 2 post

    Hi no seishin
    Rank: D rank
    Mana Cost: 25
    Type: Fire
    Pre-requisites: Moving a hand in the air making a circle 3 fire spirit flames appear floating around the user.
    Description: The small fire spirits can more around the user in a range of 1 meter using to attack or hold off attacks. Those fire flames are no real fire but just a projection of it made out of spiritual energy. The flame spirits are still hot and can leave burn marks. As the flames are not real they don't leave permanent damage and disappear once the user is gone
    Duration 2 posts
    cooldown 3 posts

    C-Rank spells:
    Furōtingu ikari
    Rank: C rank
    Mana Cost: 50
    Type: Spiritual energy
    Pre-requisites: The user need to focus and use their hands to send the tails in the right direction.
    Description: Four (almost. you can see a light red-ish energy) invisibly tails appear on the user and can reach around 4 meter picking up small things or punch someone. They will be used as a sort of extra arms. The user can also trap someone between them holding them with the tails. However the users maximum of tails is 9 (when shape shifting they have normal fox tails, wich they can not use like this spell) If they have showing 6 of their normal tails they can only use 3 for this spell and so on.
    Duration instant
    cooldown 3 post

    Kitsuneshīru
    Rank: C rank
    Mana Cost: 50
    Type: N/A
    Pre-requisites: Saying the name of the spell the ears and tails of the user start to set on fire (The fire coming from the user is no real fire but just a projection of it made out of spiritual energy. The flame spirits are still hot and can leave burn marks. As the flames are not real they don't leave permanent damage and disappear once the user is gone). The eyes begin to glow white.
    Description: The flames on the user gets extremely hot and touching can make you end up get burn wounds. Stats strength and speed are increased by +2
    Duration 3 posts
    cooldown 5 posts


    Last edited by Sanako on Thu Jun 20, 2013 7:41 pm; edited 2 times in total
    avatar
    Sanako

    Posts : 12
    Join date : 2013-06-18

    Re: Sanako's Magic

    Post by Sanako on Thu Jun 20, 2013 3:37 am

    no touchie... im going to change it
    avatar
    Sanako

    Posts : 12
    Join date : 2013-06-18

    Re: Sanako's Magic

    Post by Sanako on Thu Jun 20, 2013 7:37 pm

    done o-o
    avatar
    Heero Villenn
    Admin

    Posts : 86
    Age : 23
    Join date : 2013-04-06

    Character sheet
    Primary: Soul of Belial
    Stats:
    Secondary:

    Re: Sanako's Magic

    Post by Heero Villenn on Tue Jun 25, 2013 5:03 pm

    tekina Dageki: specify the degree of burn marks (should be 1st degree)

    furotingu ikari: alright so you make four tails. Do they stick around or do they leave after a post? Also how would one go about getting nine tails? I'm a little confused.

    kitsuneshiru: You put most of your description in pre-requisites if I'm looking at this right.

    overall: The idea of the flames burning yet not being flames is a little confusing. Could you perhaps make it a little more simple to understand

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    Re: Sanako's Magic

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